Game Based Learning
Games afford educators an opportunity to engage learners in an immersive and interactive environment. Even though game-based learning requires knowledge, analysis, decision-making, and information management skills, games used in teaching and learning can be controversial. Often, games are associated with recreation and are often considered non-educational. In recent years, games are gaining acceptance in education. Based on research, writing, interaction, and game play, students will design a game and lesson plan for implementation in their classrooms.
Upon completion of this course, the student will be able to:
- Assess the history and current use of gaming in education.
- Evaluate elements of game design to enhance curriculum.
- Assess how identity is created and defined in gaming.
- Examine the relationship between gaming and literacy.
- Critique the impact of gaming on socialization skills.
Readings will be provided online.