Fiction Project #2 (16 pts. possible)

Multiple Options

 

Instructions

Our first project to some extent was about exploring what you know: people, places, culture, and language intensely familiar to you. This assignment asks you to take on worlds relatively alien to you, and to try some formal challenges as well.

Evaluation criteria

I'm looking in this project for a willingness to experiment. Try something new for yourself in terms of genre or form; inventiveness, imagination, and gutsiness are all important. Pay attention, as always, to the elements of any good story, including editing and proofreading, but feel free to explore something formally difficult or alien to you. I'll give you some lattitude on this one, but your story should accomplish what the option asks for in an identifiable and knowlegable way, based on instructions below, research, reading samples, and class feedback.


Select one of the following options below.

 

Option 1: Magical Realism

"I admit that two-and-two-makes-four is an excellent thing, but if all things are to be praised, I should say that two-and-two-makes-five is also a delightful thing." —Fyodor Dostoevsky

In "magical realism,"  the setting for a story is realistic, but elements of the fantastic, irrational, or hyperbolic are suddenly or steadily introduced:  a horse in an otherwise realistic setting begins to talk; an average, everyday South American village receives a visit from a man with wings; the corpse of a beautiful, eight-foot man washes up on a beach; a vegetable garden on the edge of a quiet town becomes fantastically wild, etc.  You might find scenes that tease credulity, or that exaggerate selected images almost comically—without forgoing a realistic base altogether.  I.e., stories in this genre are NOT set in an entirely imaginary landscape or world. The effect is a sort of warping or defamiliarizing of everyday reality, or a reality which mixes everyday rationality with dream logic. 


Compose such a story. 

Note: It's especially important that you investigate sample work in this mode, in order to do this option well. Magical realism is not the same as fantasy or science fiction. Check out this very good web site on magical realism, and look up some stories by Alberto Rios (his book Pig Cookies is wonderful), Angela Carter, Tadeusz Konwicki, Gabriel Garcia Marquez, Isabelle Allende, and others).

Movies to check out: Like Water for Chocolate, Big Fish, Being John Malkovich.

Click here for a good piece which defines Magical Realism.

 

Option #2: Plot Devices

Write a short story in which you practice at least three plot devices in a more-or-less chronological narrative:  framing, flashbacks, false leads,  etc. 

Or try the following:

a) a story with a nonchronological plot (a montage, for instance, or a story made up entirely of flashbacks);

b)  a story with multiple or intersecting plots (this might be too long and involved for the time you have, but you could at least get a start on it);

c)  a story with no plot, or virtually no plot, at all.  Note:  for this option to be successful, there necessarily must be some extra reliance on something other than plot to give the story interest:  character, setting, point of view, imagery, dialogue, etc. 



Option #3: You, Yourself, Thee, Thou, Ya'll

Write a story from the third person point of view, and in which you yourself appear as a character. OR: write a story in the first person, in which you appear as a character but are not the narrator.



Option #4: Those People

  1. make a list of people you dislike, disapprove of, are repelled, irritated, or angered by;
  2. select the most interesting person from your list;
  3. write a story in which that person appears as a sympathetic (or even heroic) protagonist/central character.



Option #5: Those People (II)

Write a story from the point of view of someone who is culturally, racially, sexually, or otherwise very different from yourself. A young Muslim girl or boy? A 70-year old sugar-cane worker in Cuba? An albino Asian-American parapalegic transvestite? (Ok, it doesn't have to be quite that silly...Actually, you might create a character who has just one important—and believable—difference from yourself.)

An alternative would be to write a story from the point of view of someone who is socially marginalized, without a voice, relegated to the edges of the culture or community. Someone that we just don't really "see."


Option #6: Flash Fiction

The short-short story, only 250-300 words. If you select this option, you'll need to complete at least 4 stories.

Click here for info, guidelines, and stories in the microfiction or flash fiction mode.



Option #7: Formula Fiction

The following project is not intended to encourage writing by formula, but to maybe help you recognize stock literary patterns in the marketplace, as well as your own tendencies toward standardized writing.  This type of fiction can also be fun, and a number of "serious" writers throughout the years (William Faulkner, Dorothy Sayers, Thomas McGrath) have played with it a bit.

(As a follow-up idea to this project, you might rewrite the scenes you completed above, but this time with an eye to innovation: try to alter the standardized patterns enough to refresh the story and re-challenge, re-engage your reader.  You might introduce some odd, unexpected character, or maybe you could execute a turn in the plot that would never normally happen in the particular formula story you are working with.  Feel free, finally, to improvise as much as you wish, rewriting the story entirely if you so choose.)



Option #8: Minimalism

Write a short story in a "minimalist" style, ala Raymond Carver, Richard Ford, Anne Beattie—or the father of them all, Ernest Hemingway.  This style relies heavily on simple, declarative sentences, its protagonist is likely anti-heroic and possibly simple-minded, the writing is very concrete (little abstract reflection or exposition), and the overall approach is laconic, compressed, indirect, and understated.  Use what Heminingway calls the "technique of omission," in which leaving many things UNSAID gives what IS SAID special force.  Examine the Carver story we discussed in class for help, and perhaps read/reread some Hemingway as well.



Option #9: New Media or Electronic/Web Fiction

Instructions given on an individual basis.



Option #10: The Anti-Heroic Protagonist

Keeping in mind the protagonist of Ray Carver's "Cathedral,"  write a short story in which the central character is somehow less educated and world-wise than yourself, and perhaps to varying degrees corrupt in some way.  This character should not be so flawed as to be completely unsympathetic or evil, but should be a less-than-admirable individual who is possibly not even aware of his or her failings:   narrow-mindedness, dishonesty, egocentrism, gullibility—whatever.  (The reader might be able to see these weaknesses, even though the character himself cannot.)  What, do you suppose, are the benefits for the writer of creating such a character?  What are the effects on the reader?

To develop this sort of ironic and anti-heroic protagonist believably, you might take a look at the character- development tips in your Harmonious Confusion packet.


Rough grading scale for all fiction projects:

15-16 = A; outstanding. Meets all of the stated criteria and instructions exceptionally well. Excels in inventiveness, originality, and energy, realitve to work produced generally in 323. Well-edited and proofed. Publishable with a bit more work.

13-14 = B; very good. Meets all of the stated criteria and instructions, or meets several of them exceptionally well, despite a weak performance with others.. May be especially striking in spots, despite noticeable flaws. Very competent, but may lack originality or inventiveness, relative to work produced generally in 323. Good attention to style and mechanics. Clear attention to assignment.

11-12 = C; fair. Meets some of the stated criteria, or meets all of them only partially. Uninspired but minimally competent; or very inspired but lacking competence in key areas.. May show some inattention to, or misunderstanding of, instructions. Weak proofreading and editing.

9-10 = D; poor. Meets few of the criteria. May not not heed or understand instructions. May be sloppy, unproofed, unedited, and/or very perfunctory and uninspired.. An ineffective story, saved by at least minimal attention to at least one facet of the story.

below 9 = F; unacceptable. Story either fails to meet any of the stated criteria, or demonstrates severe oversights or weaknesses in significant areas.

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